Intro

Augmented reality (AR) annotations let users view the virtual annotations of existing objects in a facility. They can be used to explore a warehouse, machinery, or a business object to provide users with more information about the world around them.

Examples of a scan screen (left), pulsing marker (middle) and selected marker (right)
Examples of a scan screen (left), pulsing marker (middle) and selected marker (right)

Anatomy

AR Scanner

The AR scanner allows users to view annotations in the world view, using their phone to scan an image or an object in a facility. Refer to AR scanner for more details.

A. Coaching View

The user receives explicit instructions to scan the displayed image in the real world. 

B. Scanning View

The user scans the object in the provided space. 

C. Matched Scan View

The scanned verify check mark will appear once the image is scanned.

Coaching view (left), scanning view (middle) and matched scan view (right)
Coaching view (left), scanning view (middle) and matched scan view (right)

AR Marker

AR markers typically represent the annotated area of a business object. Each annotation marker consists of a default and a selected state. When a user taps a marker, a line guidance appears with a pulse animation of the marker. Refer to AR marker for more details. 

D. Default Marker

E. Marker Pulse

Default marker (left) and pulsing marker with line guidance (right)
Default marker (left) and pulsing marker with line guidance (right)

AR Card

When a user selects a marker, the corresponding card will appear to reveal additional information. The AR card will appear in the screen view. Refer to AR card for more details.  

G. AR Card

Selected marker with AR card
Selected marker with AR card

Behavior and Interaction

The AR annotation flow consists of three interactions. To learn about more interaction in detail, refer to AR scanner, AR marker, and AR card. 

Scanning

After a user receives instructions and successfully scans an image, AR markers will appear in default state on the screen in the world view. 

Markers

When a user taps on a marker or swipes on a card, the marker will display a pulse animation with a line guidance joined to the card.

Card Detail

Once a user selects a marker, the related card will slide in from the left to the focused state, displaying relevant information about the object. A user can tap on the card’s action button to view more details.

AR annotations flow with coaching, scanning and matched scan view
AR annotations flow with coaching, scanning and matched scan view

Resources