Updated: June 13, 2021

AR Annotations


AR Annotations components are designed for exploring objects in a facility. They can be used to explore a warehouse, machinery, or a business object to enhance the user experience by leveraging augmented reality.


AR Scanner

To view annotations in the world view, the user can begin by scanning an image in a facility or an object using their phone. Refer AR Scanner for more details.

A. Coaching View

B. Scanning View

C. Matched Scan View

AR Marker

AR Markers typically represent a business object in a facility. Each marker type has a default and selected state. The connector appears when the user taps on a marker with a pulse animation of the marker.

D. Default Markers

E. Marker Pulse

F. Marker Connector

The connector line appears when the user interacts with the marker to help the user navigate the marker in the world view.

AR Cards

When a user selects a marker, a card will slide in from the left to reveal additional information. This card will display information about the selected business object. The AR Cards appears in the screen view. 

G. Cards

Behavior & Interaction

AR Annotations flow consists of 3 main interactions, to understand each interaction in detail view AR Scanner, AR Makers, and AR Cards.


After an image is successfully scanned, AR makers will appear in default state on the screen in the world view.


When a user taps on a marker, swipe cards, or tap on a card, the marker will display pulse animation with a connector connecting to the card.

Card Detail

Once the user selects a marker the respective card will slide in from the left to the focused state showing relevant information about the object. The user can tap on the card to view more detail about the content. The detail panel will slide in from the bottom.


Future Updates

  • Adaptivity
  • AR Anchor Creation
  • Wayfinding